The TiM project focuses on creating games for visually impaired or blind children. In this context, the TiM plat- form is designed to help the creation of such games. For the modeling of games, we used active objects. This ar- ticle deals with the benefits and specificities of this ap- proach. Most game creators will not be computer pro- grammers, and to facilitate the use of our tools (pro- vided under the form of Java programming libraries) we define both a higher level and very simple language, and then above it a graphical tool. This framework provides facilities to create both very simple games when the au- thor has no programming skills, or to develop advanced games for more advanced computer users.